The Futurians | |
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Group publication information | |
Publisher | Marvel Comics Lodestone Comics Aardwolf Publishing |
First appearance | Marvel Graphic Novels #9 (May 1984) |
Created by | Dave Cockrum |
In-story information | |
Type of organization | Team |
Leader(s) | Vandervecken |
Agent(s) | Avatar Blackmane Mosquito Silkie Silver Shadow Sunswift Terrayne Werehawk |
Futurians | |
Series publication information | |
Format | Graphic novel Limited series |
Genre | Science fiction, superhero |
Publication date | (Graphic novel) May 1984 – Present (Limited series) October 1985 – April 1986 |
Number of issues | 1 3 + #0 |
Creative team | |
Writer(s) | Dave Cockrum |
Artist(s) | Graphic novel Dave Cockrum |
Penciller(s) | Limited series Dave Cockrum |
Inker(s) | Limited series Ricardo Villagran |
Letterer(s) | Graphic novel Jim Novak Limited series John Workman |
Colorist(s) | Paty Cockrum |
Creator(s) | Dave Cockrum |
Editor(s) | Graphic novel Al Milgrom Jim Shooter Limited series Brian Marshall David Singer |
The Futurians was a superhero team created by Dave Cockrum, who first appeared in 1983 in the ninth of the Marvel Graphic Novels series, then in a three-issue run published by Lodestone Comics.
In 2003, author Clifford Meth revamped the comic as a yet-to-be produced screenplay for IDT Entertainment.
Contents |
The characters first appeared in Marvel Graphic Novels #9 (ISBN 0939766817) and the story continued in a 3-issue limited series from Lodestone Comics. An issue #0 was published in 1995 by Cockrum's own Aardwolf Publishing.
The series was reprinted by Eternity Comics in 1987.
In the individual comic by Aardwolf Publishing (Futurians #0), Dave Cockrum's excerpt inside the cover explains what happened.
The Futurians began as a graphic novel for Marvel (Marvel Graphic Novel #9), wherein I recounted the adventures of eight extraordinary humans with powers gained by way of genetic manipulation from the future. The graphic novel did pretty well, went into three printings, and a series was called for. Unfortunately, I let myself be lured away from Marvel and did the series for an independent publisher who promised pie-in-the-sky money. If I'd stayed with Marvel, we might be publishing Futurians #250 or something by now. Instead, I went with the independent, occasionally called Lodestone Publications, and my run only lasted three issues. A fourth issue was finished; this book you hold in your hands. Due to the vagaries of publishing, however, it never saw print as an individual issue until now. It was collected together with the previous three issues into a limited-edition second graphic novel in 1987. That second graphic novel was short-printed and is next-to-impossible to find. There has been renewed interest in The Futurians in recent months, and my friends at AARDWOLF and I decided to reprint the "lost" fourth issue, now numbered 0 for this edition, to test the waters for a possible new series. If you bought the three Lodestone issues but never saw the second graphic novel (and I know there are lots of you out there), here's your chance to finish the story.
The premise was of an extremely advanced future society called the Terminus, who attempted to alter the past by sending genetic information back through time, to give certain human beings super-powers (and a compulsion to use them) in order to enable them to stop some unnamed disaster. In the late 20th Century, a future inhabitant known only as "Vandervecken" or "The Dutchman" (both names for The Flying Dutchman) downloaded his mind into the body of a hobo who later becomes the owner of the Future Dynamics corporation; Vandervecken then began gathering up those who had been empowered to begin preparing them for their historic battles.
The main characters of The Futurians:
Clifford Meth, who wrote one Futurians story with Cockrum, has worked on the screenplay for the story which was optioned by IDT Entertainment and, after the rights reverted, he was in negotiation with Richard Saperstein, but that fell through as well.